Creating and sharing knowledge for telecommunications
... Frutuoso Gomes Mendes da Silva

Researcher

Frutuoso Silva

Academic position: Assistant Professor
Joining date: 01-01-1999
Roles in IT: Researcher
Thematic Line: Networks and Services
Group: Network Architectures and Protocols – Cv

Email: Send Email
Address: IT Branch – Covilhã
Faculdade de Engenharia
Covilhã
6201-001
Tel: 275329953
Fax: 275329972



Scientific Achievements

  • PhD, Universidade da Beira Interior, 10-02-2006
  • MSc, Instituto Superior Técnico, 27-05-1997
  • Licenciatura, Universidade de Coimbra, 26-09-1992
  • Computer Graphics
  • Computer Games
As Supervisor
As Supervisor
As Co-supervisor
  • uPATO, Research Grant, José Sousa Ribeiro, Concluded 10-2018
  • UPATO, Research Grant, Acácio Filipe Pereira Pinto Correia, Concluded 07-2018
  • uPATO, Research Grant, Vasco Ferrinho Lopes, Concluded 07-2018
  • uPATO, Research Grant, Valérie Moreira Duarte, Concluded 10-2017
  • UPATO, Research Grant, João Bernardo Ferreira Sequeiros, Concluded 08-2017
  • uPATO, Research Grant, Juan Pablo Sánchez Amorós, Concluded 08-2017
  • UPATO, Research Grant, Quoc Trong Nguyen, Concluded 07-2017
  • F. Silva, Q. Nguyen, A. Correia, F.M.C. Clemente, F. Martins, Ultimate Performance Analysis Tool (uPATO): Implementation of Network Measures Based on Adjacency Matrices for Team Sports, Springer International Publishing, Switzerland, 2019,
    | BibTex
  • F.M.C. Clemente, J. Sequeiros, A. Correia, F. Silva, F. Martins, Computational Metrics and Its Applications on the Analysis of Soccer: Connecting the dots, Springer International Publishing, Singapore, 2017,
    | BibTex
  • A. T. Torrão, J. N. Natário, P. S. C. Carvalho, C. M. S. Silva, F. Silva, A Virtual Reality Game as a Tool for Psychotherapy With OCD Patients, Intrnl. Journal of Creative Interfaces and Computer Graphics, Vol. 13, No. 1, pp. 1 - 18, October, 2022 | BibTex
  • R. Junior, F. Silva, Redefining the MDA Framework—The Pursuit of a Game Design Ontology, Information, Vol. 12, No. 10, pp. 1 - 19, September, 2021,
    | Abstract
    | Full text (PDF 898 KBs) | BibTex
  • F. Martins, RG Gomes, V. Lopes, F. Silva, R. Mendes, Mathematical Models to Measure the Variability of Nodes and Networks in Team Sports, Entropy, Vol. 23, No. 8, pp. 1072 - 1072, August, 2021,
    | Abstract
    | Full text (PDF 563 KBs) | BibTex
  • F. Martins, RG Gomes, V. Lopes, F. Silva, R. Mendes, Node and Network Entropy—A Novel Mathematical Model for Pattern Analysis of Team Sports Behavior, Mathematics, Vol. 8, No. 9, pp. 1543 - 1543, September, 2020,
    | Abstract
    | Full text (PDF 354 KBs) | BibTex
  • F. Silva, Practical Methodology for the Design of Educational Serious Games, Information, Vol. 11, No. 1, pp. 1 - 13, January, 2020 | BibTex
  • A. Aparício, F. Silva, Arithmetic Bird: a game for training mathematical operations, EAI Endorsed Transactions on Serious Games, Vol. 5, No. 17, pp. 1 - 9, July, 2019 | BibTex
  • F.M.C. Clemente, A. Owen, J. Sierra-Olivares, A. Correia, J. Sequeiros, F. Silva, F. Martins, The effects of large-sided soccer training games and pitch size manipulation on time-motion profile, spatial exploration and surface area: tactical opportunities, Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology, Vol. 232, No. 2, pp. 1 - 20, June, 2018,
    | Abstract
    | BibTex
  • O. Ferreira, F.M.C. Clemente, J. Sanchez, R. Mendes, F. Campos, F. Silva, F. Martins, Study of network process in children during cooperation games, Journal of Physical Education and Sport, Vol. 18, No. 1, pp. 1 - 5, March, 2018,
    | Abstract
    | BibTex
  • F.M.C. Clemente, J. Sequeiros, A. Correia, J. Sierra-Olivares, S. G. V. González-Víllora, F. Silva, F. Martins, How dots behave in different playing scenarios? Analysis of tactical behavior based on position data in two soccer field sizes, RICYDE. Revista internacional de ciencias del deporte, Vol. 51, No. 1, pp. 1 - 13, January, 2018,
    | Abstract
    | BibTex
  • S. Silva, F. Martins, J. Sanchez, F. Silva, R. Mendes, F. Campos, F.M.C. Clemente, Network process of children: influence of gender and type of game during cooperative-oposition games, Journal of Physical Education and Sport, Vol. 17, No. 2, pp. 692 - 697, June, 2017,
    | Abstract
    | BibTex
  • F.M.C. Clemente, F. Silva, F. Martins, D. Kalamaras, R. Mendes, Performance analysis tool (PATO) for network analysis on team sports: a case study of FIFA Soccer World Cup 2014, Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology, Vol. 230, No. 3, pp. 158 - 170, September, 2016,
    | Abstract
    | BibTex
  • F.M.C. Clemente, F. Martins, F. Silva, The development of sports network analysis: Methodological considerations, Journal of Physical Education and Sport, Vol. 16, No. 3, pp. 940 - 944, September, 2016,
    | Abstract
    | BibTex
  • F.M.C. Clemente, F. Martins, R. Mendes, F. Silva, Social network measures to match analysis in soccer: A survey, Journal of Physical Education and Sport, Vol. 16, No. 3, pp. 823 - 830, September, 2016,
    | Abstract
    | BibTex
  • A. Barbosa, P.N.M.P Pereira, João A. F. F. Dias Dias, F. Silva, A New Methodology of Design and Development of Serious Games, International Journal of Computer Games Technology, Vol. 2014, No. ID 817167, pp. 1 - 8, June, 2014 | BibTex
  • L. Cardoso, A. Barbosa, F. Silva, A. Pinheiro, H. Proença, Iris Biometrics: Synthesis of Degraded Ocular Images, IEEE Transactions on Information Forensics and Security, Vol. 8, No. 7, pp. 1115 - 1125, June, 2013 | BibTex
  • F. Silva, A. Gomes, A Nonoriented, Nonmanifold Boundary Representation for Geometric Applications, Journal of Graphics Tools, Vol. 13, No. 3, pp. 15 - 33, November, 2008 | BibTex
  • R. Rodrigues, J. Morgado, F. Silva, A. Gomes, A Ghost Cell-Based Data Structure for Multiresolution Meshes, Lecture Notes in Computer Science, Vol. 4706, No. 2, pp. 666 - 679, August, 2007 | BibTex
  • F. Silva, A. Gomes, Oversimplified Euler Operators for a Non-Oriented, Non-manifold B-Rep Data Structure, Lecture Notes in Computer Science, Vol. 3804, No. 1, pp. 25 - 34, November, 2005 | BibTex
  • F. Silva, A. Gomes, AIF - A data structure for polygonal meshes, Lecture Notes in Computer Science, Vol. 2669, No. 3, pp. 478 - 487, August, 2003 | BibTex
  • V. C. R. Rodrigues, F. Silva, Learning through the dialogue with NPCs using generative AI, International Conference on Graphics and Interaction ICGI, Vila Real, Portugal, Vol., pp. 23 - 27, November, 2024 | BibTex
  • F. Silva, VR Shooter - Demo, Conferência de Ciências e Artes dos Videojogos VJ, Aveiro, Portugal, November, 2023 | BibTex
  • J. A. M. Marques, J. L. A. F. Ferreira, F. Silva, Math-Masters: An Educational Game to Practice the Mathematical Operations, Conferência de Ciências e Artes dos Videojogos VJ, Aveiro, Portugal, November, 2023 | BibTex
  • A. T. Torrão, J. N. Natário, P. S. C. Carvalho, C. M. S. Silva, F. Silva, A VR Game for Obsessive-Compulsive Disorders Therapy, International Conference on Graphics and Interaction ICGI, Porto, Portugal, November, 2021 | BibTex
  • F. Silva, V. Lopes, J. S. R. Ribeiro, F. Martins, uPATO Mobile - Network Module, Inforum - Simpósio de Informática, Guimarães, Portugal, Vol., pp. 132 - 143, September, 2019 | BibTex
  • A. Aparício, F. Silva, Jogo para a Aprendizagem das Operações Matemáticas, Encontro sobre Jogos e Mobile Learning EJML, Coimbra, Portugal, Vol., pp. 362 - 371, May, 2018 | BibTex
  • I. L. Lopes, Y. M. Morenets, P. R. M. I. Inácio, F. Silva, Cyber-Detective – A game for cyber crime prevention, Play2Learn, Lisbon, Portugal, Vol., pp. 175 - 191, April, 2018 | BibTex
  • R. Raffaele, B. C. Carvalho, F. Silva, Evaluation of immersive user interfaces in virtual reality first person games, Encontro Português de Computação Gráfica - EPCG, Guimarães, Portugal, Vol., pp. 123 - 126, October, 2017 | BibTex
  • F.M.C. Clemente, A. Correia, J. Sequeiros, F. Martins, F. Silva, Efeitos da dimensão do campo na variabilidade posicional de futebolistas: seguindo os pontos com o uPATO, Congresso Internacional de Jogos Desportivos, Porto, Portugal, July, 2017,
    | Abstract
    | BibTex
  • F.M.C. Clemente, J. Sequeiros, A. Correia, F. Silva, F. Martins, Seguindo a variabilidade da trajetória de futebolistas ao longo de um jogo condicionado: estudo com recurso ao uPATO, Congresso Internacional de Jogos Desportivos, Porto, Portugal, July, 2017,
    | Abstract
    | BibTex
  • F. Martins, F. Silva, Q. Nguyen, F.M.C. Clemente, Análise da variação dos valores de densidade, reciprocidade e centralização da network entre diferentes resultados finais: estudo em equipas de futebol de elite, Congresso Internacional de Jogos Desportivos, Porto, Portugal, Vol. 1, pp. 64 - 64, July, 2017,
    | Abstract
    | BibTex
  • F. Martins, F. Silva, Q. Nguyen, F.M.C. Clemente, Análise da proeminência de futebolistas durante sequências de passes de equipas participantes na UEFA Champions League 2015/2016, Congresso Internacional de Jogos Desportivos, Porto, Portugal, Vol. 1, pp. 65 - 65, July, 2017,
    | Abstract
    | BibTex
  • F. Silva, Q. Nguyen, A. Gomes, F. Martins, F.M.C. Clemente, A new tool for network analysis on team sports - The ultimate performance analysis tool, IEEE International Conference on Engineering, Technology and Innovation (ICE/ITMC) ICE, Madeira Island, Portugal, Vol., pp. 454 - 460, June, 2017 | BibTex
  • F.M.C. Clemente, J. Sequeiros, A. Correia, F. Martins, F. Silva, Motion variability during small-sided games: using the dots to assessing the tactical behaviour, World Conference on Science & Soccer - WCSS, Rennes, France, Vol., pp. 119 - 120, June, 2017,
    | Abstract
    | BibTex
  • F. Martins, Q. Nguyen, F. Silva, F.M.C. Clemente, Testing the centralization, heterogeneity and reciprocity levels during passing sequences: an approach with uPATO software, World Conference on Science & Soccer - WCSS, Rennes, France, Vol. 1, pp. 121 - 122, May, 2017,
    | Abstract
    | BibTex
  • F. Martins, Q. Nguyen, F.M.C. Clemente, F. Silva, Measuring the players’ intermediation in passing sequences: network analysis by using the uPATO software, World Conference on Science & Soccer - WCSS, Rennes, France, Vol. 1, pp. 348 - 349, May, 2017,
    | Abstract
    | BibTex
  • N. C. Carapito, F. Silva, Arquiteturas de rede em jogos multi jogador no Unity, VideoJogos - VJ, Covilhã, Portugal, Vol. 1, pp. 1 - 6, November, 2016 | BibTex
  • A. F. Ferreira, F. Silva, Gamágio: A Game For Plagiarism Prevention, VideoJogos - VJ, Coimbra, Portugal, Vol. 1, pp. 1 - 7, September, 2013 | BibTex
  • P, R. Pesqueira, F. Silva, Interactive visualization of 3D models in WebGL, Inforum - Simpósio de Informática, Évora, Portugal, Vol. 1, pp. 76 - 83, September, 2013 | BibTex
  • P.N.M.P Pereira, A. F. S. B. Barbosa, D. C. Casteleira, João A. F. F. Dias Dias, F. Silva, Clean World - Demo, VideoJogos - VJ, Lisboa, Portugal, Vol. 1, pp. - - -, December, 2012 | BibTex
  • M. F. Ferrão, K. O.H. O Hara, F. Silva, MSQUASH - An Exergame using the Playstation Move Controller, International Conf. on Computer Graphics Theory and Applications - GRAPP, Rome, Italy, Vol. 1, pp. 480 - 484, February, 2012 | BibTex
  • A. F. S. B. Barbosa, P.N.M.P Pereira, João A. F. F. Dias Dias, F. Silva, Design and Development of Rocky – The Math Cat, VideoJogos - VJ, Porto, Portugal, Vol. 1, pp. 1 - 10, December, 2011 | BibTex
  • A. F. S. B. Barbosa, P.N.M.P Pereira, João A. F. F. Dias Dias, F. Silva, Rocky - The Math Cat, VideoJogos - VJ, Porto, Portugal, Vol. Demo, pp. 1 - 2, December, 2011 | BibTex
  • A. F. S. B. Barbosa, F. Silva, Serious Games - Design and Development of OxyBlood, International Conf. on Advances in Computer Entertainment Technology - ACE, Lisbon, Portugal, Vol. 1, pp. 15:1 - 15:8, November, 2011 | BibTex
  • A. F. S. B. Barbosa, F. Silva, Oxyblood - A serious game in WebGL, First Iberian Workshop on Serious Games and Meaningful Play - SGaMePlay, Chaves, Portugal, Vol. 1, pp. 221 - 224, June, 2011 | BibTex
  • L. F. A. S. Silva, F. Silva, Augmented Reality for Web - A new interaction method without markers, Ibero-American Symp. in Computer Graphics, Faro, Portugal, Vol. 1, pp. 183 - 188, June, 2011 | BibTex
  • A. F. S. B. Barbosa, F. Silva, Wiiplay: Avaliação da interacção, GPCG Conf. Nacional de Interacção - Interacção, Aveiro, Portugal, Vol. 1, pp. 181 - 188, October, 2010 | BibTex
  • L. F. A. S. Silva, F. Silva, Augmented Reality Without Markers, GPCG Conf. Nacional de Interacção - Interacção, Aveiro, Portugal, Vol. 1, pp. 189 - 192, October, 2010 | BibTex
  • A. F. S. B. Barbosa, A. Gomes, F. Silva, Castle Defender, VideoJogos - VJ, Lisbon, Portugal, Vol. 1, pp. 1 - 2, September, 2010 | BibTex
  • V. S. Santos, F. Silva, Projecções Interactivas na Sala de Aulas, Inforum - Simpósio de Informática, Braga, Portugal, Vol. 1, pp. 341 - 352, September, 2010 | BibTex
  • V. S. Santos, F. Silva, Interactive Projections in Classroom, IASTED International Conf. on Computers and Advanced Technology in Education - CATE, Maui, Hawaii, United States, Vol. 1, pp. 54 - 59, August, 2010 | BibTex
  • F. Silva, Teaching Animation in Computer Science, ACM SIGGRAPH Asia - SA, Yokohama, Japan, Vol. 1, pp. 1 - 5, December, 2009 | BibTex
  • A. F. S. B. Barbosa, F. Silva, WiiPlay: A New Gameplay Concept, VideoJogos - VJ, Aveiro, Portugal, Vol. 1, pp. 1 - 10, November, 2009 | BibTex
  • F. Silva, A. Gomes, BEDS: Uma Estrutura de Dados para Malhas Triangulares, Encontro Português de Computação Gráfica - EPCG, Covilhã, Portugal, Vol. 1, pp. 63 - 71, October, 2009 | BibTex
  • A. F. S. B. Barbosa, F. Silva, WiiPlay: A 3D Third Person Game in XNA, International Conf. on Advances in Computer Entertainment Technology - ACE, Athens, Greece, Vol. 1, pp. 1 - 2, October, 2009 | BibTex
  • A. F. S. B. Barbosa, F. Silva, WiiPlay: A XNA Third Person Game, Encontro Português de Computação Gráfica - EPCG, Covilhã, Portugal, Vol. 1, pp. 325 - 326, October, 2009 | BibTex
  • A. R. S. Silva, F. Silva, Jogos em Dispositivos Móveis: OpenGL ES vs. M3G, International Digital Games Conf., Porto, Portugal, Vol. 1, pp. 1 - 2, October, 2008 | BibTex
  • F. Silva, P. Y. Yadav, Compression and Progressive Visualization of Geometric Models, International Conf. in Central Europe on Computer Graphics, Visualization and Computer Vision - WSCG, Plzen, Czech Republic, Vol. Communications papers, pp. 71 - 78, February, 2008 | BibTex
  • F. Silva, Silva, Quality Perception of Simplified Models: NSA vs. QSLIM, International Conf. on Computer Graphics Theory and Applications - GRAPP, Madeira, Portugal, Vol. 1, pp. 74 - 79, January, 2008 | BibTex
  • Silva, J. M. Madeira, F. Silva, B. Santos, Comparação entre os algoritmos de simplificação NSA e QSlim usando a ferramenta PolyMeCo, Encontro Português de Computação Gráfica - EPCG, Lisboa, Portugal, Vol. 1, pp. 107 - 116, October, 2007 | BibTex
  • R. Rodrigues, J. Morgado, F. Silva, A. Gomes, Esquema Multiresolução para Aplicações Geométricas em Tempo Real, Encontro Português de Computação Gráfica - EPCG, Lisboa, Portugal, Vol. 1, pp. 117 - 124, October, 2007 | BibTex
  • F. Silva, NSA Simplification Algorithm: geometrical vs. visual quality, Computational Science and Its Applications - ICCSA, Kuala Lumpur, Malaysia, Vol. 1, pp. 515 - 523, August, 2007 | BibTex
  • Silva, F. Silva, Madeira, B. Santos, Evaluation of mesh simplification algorithms using PolyMeCo: A Case Study, SPIE - Conf. on Visualization and Data Analysis - VDA, San Jose, California, United States, Vol. 6495, pp. 64950D - 64950D, January, 2007 | BibTex
  • F. Silva, Malhas Poligonais Multiresolução, Encontro Português de Computação Gráfica - EPCG, Vila Real, Portugal, Vol. 1, pp. 173 - 178, October, 2005 | BibTex
  • F. Silva, A. Gomes, Interactive editing of multiresolution meshes, Ibero-American Symp. in Computer Graphics, Curitiba, Brazil, Vol. 1, pp. 202 - 209, October, 2004 | BibTex
  • F. Silva, A. Gomes, Normal-based Simplification Algorithm for Meshes, Conf. of Theory and Practice of Computer Graphics - TPCG, Bournemouth, United Kingdom, Vol., pp. 211 - 218, June, 2004 | BibTex
  • F. Silva, A. Gomes, AIF - Uma estrutura de dados B-rep para modelos Poligonais, Encontro Português de Computação Gráfica - EPCG, Porto, Portugal, Vol. 1, pp. 1 - 7, October, 2003 | BibTex
  • F. Silva, A. Gomes, Interactive editing of arbitrary sub-meshes, IEEE Computer Graphics International - CGI, Tokyo, Japan, Vol. 1, pp. 218 - 221, July, 2003 | BibTex
  • F. Silva, A. Gomes, Adjacency and Incidence Framework - A data structure for efficient and fast management of multiresolution meshes, International Conf. on Computer Graphics and Interactive Techniques, Melbourne, Australia, Vol. 1, pp. 159 - 166, February, 2003 | BibTex

Closed Projects5

Acronym Name Funding Agency Start date Ending date
MOGGY MOGGY - A Browser-Based Massive Multiplayer Online Game Engine Architecture FCT/PTDC 01-01-2008 01-12-2010
new.WIVES Exploiting New Ways of Interaction in Virtual Environments IT/LA 01-06-2009 01-06-2010
NOISYIRIS NOISYRIS - Synthesis of Noisy Iris Images for Biometric Recognition Purposes IT/LA 01-09-2011 01-08-2013
STEINER Geometric engine of inhomogeneous implicit surfaces with singularities FCT/POSC 01-03-2005 28-02-2007
uPATO Ultimate Performance Analysis Tool IT/LA 01-07-2016 01-10-2018
  • P. S. Santos, F. Silva, Revista de Ciências de Comunicação, v. 12 (2017): Número Especial - Videojogos, Guest Editor, https://rcc.dcet.uab.pt/index.php/rcc/issue/view/3, 01-03-2018 | Link
  • F. Silva, P. S. Santos, Actas da Videojogos 2016, Editor of Conference Proceedings, ISBN: 978-989-20-7148-0, 01-01-2017
  • F. Silva, Simulação da Dinâmica do Navio em Ambientes Virtuais, PhD Thesis Jury, Jos´e Miguel Barroca Martins de Sousa Varela, IST, 01-07-2012
  • F. Silva, Special Issue from the Ibero-American Symposium in Computer Graphics (SIACG), Guest Editor, International Journal of Creative Interfaces and Computer Graphics (IJCICG), Volume 3: 1 Issues (2012), 01-01-2012
  • F. Silva, GPU-based Isosurface Rendering, MSc Thesis Jury, Pedro Infante Gonçalves Boavida, FCT/UNL, 01-11-2009
  • F. Silva, Actas do 17º Encontro Português de Computação Gráfica, Editor of Conference Proceedings, ISBN: 978-972-98464-3-4, 01-10-2009
  • F. Silva, Iniciação à Modelação 3D, Portugal, Coimbra, 04-2015
  • INSTICC International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications VISAPP, Scientific Committee, 2019
  • Scientific Committee, 2018
  • INSTICC International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications VISAPP, Scientific Committee, 2018
  • International Conf. on Advances in Computer Entertainment Technology - ACE, Scientific Committee, 2017
  • International Conf. on Advances in Computer Entertainment Technology - ACE, Scientific Committee, 2016
  • INSTICC International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications VISAPP, Scientific Committee, 2016
  • Encontro Português de Computação Gráfica - EPCG, Scientific Committee, 2012
  • International Conf. on Advances in Computer Entertainment Technology - ACE, Scientific Committee, 2012
  • Ibero-American Symp. in Computer Graphics, Technical Programme Chairman, 2011
  • First Iberian Workshop on Serious Games and Meaningful Play - SGaMePlay, Scientific Committee, 2011
  • International Conf. on Advances in Computer Entertainment Technology - ACE, Scientific Committee, 2011
  • International Workshop on Networking and Games - N&G 2010, Technical Programme Committee, 2010
  • Encontro Português de Computação Gráfica - EPCG, Organizing Committee, 2009
  • Ibero-American Symp. in Computer Graphics, Scientific Committee, 2009
  • International Conf. on Communications, Circuits and Systems - ICCCAS
    2006, 1 review(s);

  • 2009, 1 review(s);
  • International Workshop on Networking and Games - N&G 2010
    2010, 1 review(s);