Gait Rehabilitation System based on Mixed Reality
Paredes, T.
;
Monge, J.
;
Postolache, O.
;
Girão, P.M.
Gait Rehabilitation System based on Mixed Reality, Proc Conf. on Telecommunications - ConfTele, Lisbon, Portugal, Vol. 1, pp. 1 - 6, February, 2021.
Digital Object Identifier: 10.1109/ConfTELE50222.2021.9435458
Abstract
Throughout the years, physiotherapy has become increasingly crucial in recovering members of the human body. However, for a faster recovery, physiotherapy requires a commitment from the patients to embrace therapy outside of its sessions. This commitment is not always accomplished due to a lack of motivation. To help with this problem, Gamification was introduced in treatment. Patients strive to achieve every level, which allows a better and more efficient recovery. To obtain an even better and faster recovery, augmented reality and virtual reality started to be used in this field of medicine. This primary project goal is to create a challenge game to improve the inferior members' functional recovery. This game will be built with the Unity3D platform, using the RFduino microcontroller, Structure Sensor, and Apple Watch. To help code this project, platforms such as Swift, PHP, MySQL, and Arduino will also be used. The obtained results were satisfying. Rehabilitation games help patients improve in therapy and give information that otherwise would not be available. In the future, having an integrated sensor to monitor a real-time heart rate would improve this project.